Workout Description

AMRAP For 35min: 400m BikeErg 20 Wall Ball Shots (9kg) 400m BikeErg 15 Box Jump Over 400m BikeErg 6 Bar Muscle-Up's

Why This Workout Is Hard

This 35-minute AMRAP combines moderate skill demands (bar muscle-ups) with continuous cycling and moderate volume. The 400m BikeErg repeats (1200m total per round) create significant aerobic demand and leg fatigue that directly interferes with box jump performance and muscle-up execution. The light wall ball load (9kg) provides minimal recovery. Most average athletes will complete 3-4 rounds, experiencing cumulative fatigue across all three movement types with no built-in rest.

Training Focus

This workout develops the following fitness attributes:

  • Endurance (8/10): 35-minute AMRAP with continuous BikeErg intervals demands sustained cardiovascular output. Repeated 400m efforts maintain elevated heart rate throughout, testing aerobic capacity and the ability to sustain effort.
  • Stamina (7/10): High volume of wall balls, box jump overs, and muscle-ups accumulate fatigue across multiple rounds. Muscular endurance is challenged through repeated gymnastic movements and moderate rep ranges over extended duration.
  • Speed (7/10): AMRAP format incentivizes quick movement cycling and minimal transition time. Continuous work with no built-in rest periods demands rapid execution and efficient pacing to maximize rounds completed.
  • Power (6/10): Box jump overs and muscle-ups are inherently explosive movements requiring rapid force generation. BikeErg sprinting also demands power output, though sustained pacing reduces peak power emphasis.
  • Strength (4/10): Wall balls use moderate load (9kg), box jumps are bodyweight-dependent, and muscle-ups require significant pulling strength. However, the AMRAP format prioritizes volume over maximal force production.
  • Flexibility (3/10): Wall balls and box jump overs require basic hip and ankle mobility. Muscle-ups demand shoulder mobility, but overall ROM demands are moderate and not a primary limiting factor.

Movements

  • Wall Ball
  • Box Jump-Over
  • Bar Muscle-Up
  • BikeErg

Scaling Options

BikeErg: Reduce to 300m per interval if 400m takes longer than 2:30 consistently, or substitute 500m row or 400m ski erg. Wall Balls: Reduce to 6kg or 14lb ball; reduce reps to 15 if needed. Box Jump Overs: Reduce box height to 50cm/20in, or substitute step-overs at full height, or 20 lateral box step-overs. Bar Muscle-Ups: Scale to 6 chest-to-bar pull-ups, then 6 jumping chest-to-bar, then 8 banded pull-ups, or 10 ring rows for athletes with no pull-up capacity. For athletes with some muscle-up exposure but inconsistent, reduce to 3-4 reps per round to maintain quality and avoid grinding singles.

Scaling Explanation

Scale if you cannot perform at least 3 unbroken bar muscle-ups when fresh — grinding singles for 35 minutes destroys the intended stimulus and creates injury risk on the kip. Scale the box jump overs if you have any knee or ankle concerns, or if your jump mechanics break down under fatigue — step-overs preserve the hip extension demand safely. Scale wall ball weight if you cannot maintain sets of 10+ with good squat depth and hip drive. The priority in this workout is sustaining intensity across all 35 minutes — if any single movement is causing you to rest more than 30-45 seconds repeatedly, that movement needs to be scaled. Athletes should be moving for the vast majority of the 35 minutes. A good benchmark: if you complete fewer than 3 full rounds, the workout was likely too heavy or the gymnastics too advanced for your current level.

Intended Stimulus

This is a long aerobic grind — a 35-minute AMRAP designed to test your engine, pacing discipline, and ability to sustain output across a wide variety of movements. The time domain demands a steady, sustainable effort from start to finish, not a sprint. Energy demand is a long steady engine with periodic spikes on the bar muscle-ups and box jump overs. The primary challenge is mental and conditioning-based: managing fatigue across repeated BikeErg intervals while preserving enough in the tank for the skill-heavy gymnastics movement. Athletes should expect 3-5+ rounds depending on fitness level, and the goal is consistent lap times throughout, not a fast first round followed by a crash.

Coach Insight

Treat the BikeErg as active recovery and a pacing tool — find a sustainable watt output in the first round and hold it every single time. Do NOT go hard on the bike early. Wall balls at 9kg should be done in large, unbroken sets (15+5 or straight 20) — if you're breaking these early, your pace is too hot. Box jump overs are deceptively taxing on the posterior chain and lungs; step down if needed to protect your legs for the next bike interval. Bar muscle-ups are the limiting factor for most athletes — approach the bar fresh by controlling your breathing on the final bike interval before them. Aim for 2-3 unbroken reps minimum per set rather than grinding out singles. Common mistakes: going too hard on the first two bike intervals, burning out on wall balls with poor hip drive, and rushing into bar muscle-ups without a breath reset. Rep scheme tip: wall balls unbroken, box jump overs in 2 sets of 8-7 if needed, bar muscle-ups in 2-3 rep clusters with short rest.

Benchmark Notes

Bar muscle-ups are the primary bottleneck — most athletes will rest significantly here, and lower-level athletes may need multiple attempts or scaled versions. L5 (~3.5 rounds) reflects a solid intermediate who can cycle bar muscle-ups in 2-3 sets, maintains consistent BikeErg pacing (~1:45-1:50/400m), and moves through wall balls and box jump overs without major breaks in a 35-minute effort.

Modality Profile

BikeErg (M), Wall Ball (W), Box Jump-Over (G), Bar Muscle-Up (G). 4 movements total: 2 Gymnastics, 1 Monostructural, 1 Weightlifting = 50% G, 25% M, 25% W

Training Profile

AttributeScoreExplanation
Endurance8/1035-minute AMRAP with continuous BikeErg intervals demands sustained cardiovascular output. Repeated 400m efforts maintain elevated heart rate throughout, testing aerobic capacity and the ability to sustain effort.
Stamina7/10High volume of wall balls, box jump overs, and muscle-ups accumulate fatigue across multiple rounds. Muscular endurance is challenged through repeated gymnastic movements and moderate rep ranges over extended duration.
Strength4/10Wall balls use moderate load (9kg), box jumps are bodyweight-dependent, and muscle-ups require significant pulling strength. However, the AMRAP format prioritizes volume over maximal force production.
Flexibility3/10Wall balls and box jump overs require basic hip and ankle mobility. Muscle-ups demand shoulder mobility, but overall ROM demands are moderate and not a primary limiting factor.
Power6/10Box jump overs and muscle-ups are inherently explosive movements requiring rapid force generation. BikeErg sprinting also demands power output, though sustained pacing reduces peak power emphasis.
Speed7/10AMRAP format incentivizes quick movement cycling and minimal transition time. Continuous work with no built-in rest periods demands rapid execution and efficient pacing to maximize rounds completed.

AMRAP For 35min: 400m BikeErg 20 Wall Ball Shots (9kg) 400m BikeErg 15 Box Jump Over 400m BikeErg 6 Bar Muscle-Up's

Difficulty:
Hard
Modality:
G
M
W
Stimulus:

This is a long aerobic grind — a 35-minute AMRAP designed to test your engine, pacing discipline, and ability to sustain output across a wide variety of movements. The time domain demands a steady, sustainable effort from start to finish, not a sprint. Energy demand is a long steady engine with periodic spikes on the bar muscle-ups and box jump overs. The primary challenge is mental and conditioning-based: managing fatigue across repeated BikeErg intervals while preserving enough in the tank for the skill-heavy gymnastics movement. Athletes should expect 3-5+ rounds depending on fitness level, and the goal is consistent lap times throughout, not a fast first round followed by a crash.

Insight:

Treat the BikeErg as active recovery and a pacing tool — find a sustainable watt output in the first round and hold it every single time. Do NOT go hard on the bike early. Wall balls at 9kg should be done in large, unbroken sets (15+5 or straight 20) — if you're breaking these early, your pace is too hot. Box jump overs are deceptively taxing on the posterior chain and lungs; step down if needed to protect your legs for the next bike interval. Bar muscle-ups are the limiting factor for most athletes — approach the bar fresh by controlling your breathing on the final bike interval before them. Aim for 2-3 unbroken reps minimum per set rather than grinding out singles. Common mistakes: going too hard on the first two bike intervals, burning out on wall balls with poor hip drive, and rushing into bar muscle-ups without a breath reset. Rep scheme tip: wall balls unbroken, box jump overs in 2 sets of 8-7 if needed, bar muscle-ups in 2-3 rep clusters with short rest.

Scaling:

BikeErg: Reduce to 300m per interval if 400m takes longer than 2:30 consistently, or substitute 500m row or 400m ski erg. Wall Balls: Reduce to 6kg or 14lb ball; reduce reps to 15 if needed. Box Jump Overs: Reduce box height to 50cm/20in, or substitute step-overs at full height, or 20 lateral box step-overs. Bar Muscle-Ups: Scale to 6 chest-to-bar pull-ups, then 6 jumping chest-to-bar, then 8 banded pull-ups, or 10 ring rows for athletes with no pull-up capacity. For athletes with some muscle-up exposure but inconsistent, reduce to 3-4 reps per round to maintain quality and avoid grinding singles.

Your Scores:

Training Profile

Performance Levels
L1
L2
L3
L4
L5
L6
L7
L8
L9
L10
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