Workout Description
Climbing the Ladder
10:00 - 45:00
Goal: 60+ Reps
Energy System: Breathe & Burn - Vp(p)
AMRAP
3:30 minutes
400m Run
AMRAP Pulling
Rest 90 sec
x 4
R1 - BMU
R2 - CtB
R3 - Kipping PU
R4 - Jumping CtB
LM - Upper Body Pull
LM - Running
Score
79
5 bmu & 3 ctb; 16 ctb; 23 pu; 32 jctb
Why This Workout Is Hard
This workout combines high skill demands with significant fatigue accumulation across four rounds. The 3:30 AMRAP pulling intervals demand sustained intensity on technical movements (BMU, CtB, kipping PU) while fatigued from running. The 90-second rest is insufficient recovery between rounds. The 400m run repeatedly taxes the aerobic system, while grip and shoulder fatigue compound across pulling variations. Average athletes will struggle maintaining movement quality and rep output in later rounds, requiring scaling or pacing adjustments.
Training Focus
This workout develops the following fitness attributes:
- Stamina (8/10): High-volume pulling work (60+ reps target) combined with running creates substantial muscular endurance demand. Grip fatigue and upper body fatigue accumulate across rounds, testing sustained output capacity.
- Endurance (7/10): Repeated 400m runs across four rounds demand sustained cardiovascular capacity. The 90-second rest periods allow partial recovery, preventing pure aerobic marathon stimulus but maintaining significant cardio demand throughout.
- Speed (6/10): AMRAP structure with minimal rest between movement transitions demands quick cycling and efficient pacing. Athletes must balance speed with sustainability across four rounds, requiring strategic pace management.
- Flexibility (4/10): Pulling variations (BMU, CtB, kipping PU) require moderate shoulder and thoracic mobility. Running demands basic hip and ankle mobility. Less demanding than gymnastics-heavy workouts but more than pure strength work.
- Power (3/10): Kipping pull-ups and jumping chest-to-bar contain explosive components, but the AMRAP format emphasizes sustainable pacing over maximal power output. Most reps are grind-based rather than explosive.
- Strength (2/10): All movements are bodyweight-based pulling variations and running. No external load or maximal strength component; focus is on relative bodyweight strength endurance rather than force production.
Movements
- Run
- Bar Muscle-Up
- Chest-to-Bar Pull-Up
- Kipping Pull-Up
- Jumping Chest-to-Bar Pull-Up
Scaling Options
Movement substitutions by round: R1 - if you have BMU, go for it; if not, sub Chest-to-Bar or even 1-2 strict pull-ups; R2 - sub kipping pull-ups or banded pull-ups; R3 - sub banded pull-ups or ring rows (8+ per set); R4 - sub jumping pull-ups or ring rows. For the run, sub 500m row or 1:45 bike erg to keep similar time demands — do NOT cut the distance, as the run is the primary aerobic stimulus. Volume modification: if pulling is severely limited, reduce the round count to 3 rounds instead of 4, or allow athletes to skip R1 and start at R2. Modify the AMRAP pulling to a fixed rep scheme (e.g., 5 CtB, 10 PU) if technique breaks down under fatigue.
Scaling Explanation
Scale the pulling movements if you cannot perform at least 3 unbroken reps of the prescribed movement when fresh — attempting singles under fatigue after a 400m run is inefficient and risks injury on BMU. If an athlete cannot complete the 400m run in under 2:30, they may have less than 60 seconds of pulling time per round — consider a 300m run or 400m walk/jog to ensure meaningful pulling accumulation. Prioritize intensity and movement quality over Rx designation here. The goal is 60+ total reps — if an athlete scales to movements that allow them to hit 60-80 reps with good technique and a burning heart rate, the stimulus is preserved perfectly. Athletes who stubbornly Rx BMU and get 2-3 total reps across 4 rounds have missed the point of this workout entirely.
Intended Stimulus
This is a moderate-to-long aerobic grind lasting roughly 20 minutes of working time across 4 rounds. The descending difficulty in pulling movements is intentional — each round should feel more accessible than the last, allowing athletes to accumulate more pulling reps as fatigue builds. The 400m run acts as a mandatory aerobic tax before any pulling begins, so expect your heart rate to be elevated every time you hit the bar. The primary challenge is a combination of upper body pulling endurance and aerobic capacity — this is a 'breathe and burn' effort, not a sprint. The goal of 60+ total reps rewards athletes who manage intensity early and capitalize on the easier pulling variations in rounds 3 and 4.
Coach Insight
The 400m run is your pacing anchor — keep it controlled and consistent across all 4 rounds, roughly 75-80% effort. Do NOT sprint the run, especially in rounds 1 and 2, or you will blow up on the bar. After the run, you may have 60-90 seconds of pulling time depending on your run pace, so efficiency on the bar is critical. In R1 (BMU), treat every rep as precious — go in with a realistic number, string 2-3 if you can, and don't miss reps trying to be a hero. In R2 (CtB), aim for small consistent sets with short breaks (3-4 reps, shake, repeat). By R3 and R4, your pulling capacity should open up — this is where you chase reps and score points. Common mistakes: going out too hard on the run, over-gripping the bar leading to forearm pump, missing BMU attempts and wasting seconds, and not capitalizing on R3/R4. The benchmark score of 79 (5+3 BMU/CtB, 16 CtB, 23 PU, 32 JCtB) shows the rep curve should climb significantly each round — if your numbers are flat or declining, you paced R1-R2 too aggressively.
Benchmark Notes
The 400m run is the primary time thief—faster runners get meaningfully more pull time each round, and BMU/CtB skill is a hard ceiling on R1 and R2. L5 (~68 reps) reflects a ~1:55 400m leaving ~95 sec of pull time per round, with 3-5 BMU in R1, 12-14 CtB in R2, 18-20 PU in R3, and 28-30 jumping CtB in R4, consistent with the 79-rep example sitting solidly in the L6 range.
Modality Profile
5 total movements: 1 Monostructural (Run) and 4 Gymnastics movements (Bar Muscle-Up, Chest-to-Bar Pull-Up, Kipping Pull-Up, Jumping Chest-to-Bar Pull-Up). Breakdown: M = 1/5 = 20%, G = 4/5 = 80%, W = 0%