Workout Description
3 rounds of races through pegboards, jump ropes, pistols, and handstand walks.
Quarterfinal Round:
3/2 pegboard ascents
75 unbroken single-unders
10 unbroken single-leg squats, left
10 unbroken single-leg squats, right
Handstand walk course
Semifinal Round:
2/1 strict pegboard ascents
50 unbroken double-unders
10 unbroken single-leg squats, left
10 unbroken single-leg squats, right
Handstand walk course, pirouette start
Final Round:
1 strict pegboard ascent
25 double-under crossovers
10 unbroken single-leg squats, left
10 unbroken single-leg squats, right
Handstand walk course, low start
Why This Workout Is Extremely Hard
For the average CrossFit athlete, Skill Speed Medley is Extremely Hard because Pegboard Ascent and Handstand Walk meet a roughly 8:02 work domain. The movements interfere through repeated grip, trunk, leg, or overhead fatigue, and there is little built-in recovery, so local fatigue compounds across movements. The Rx combination is realistically limited to elite athletes.
Training Focus
This workout develops the following fitness attributes:
- Speed (9/10): The 8:02 scoring window and 6 movements score 0.9 for speed; success rewards high-skill or heavily loaded cycling, decisive transitions, and appropriately aggressive pacing.
- Stamina (7/10): The repeated work around Pegboard Ascent and Handstand Walk scores 0.7 for stamina; athletes must preserve local muscular output as sets, rounds, and transitions accumulate fatigue.
- Flexibility (4/10): Pistol Squat and Handstand Walk create a 0.4 flexibility demand: efficient range of motion matters, but mobility is supportive rather than the sole test.
- Endurance (2/10): Skill Speed Medley scores 0.2 for endurance because its 8:02 domain creates cardiovascular demand through sustained output. Breathing supports repeatable work, but pure aerobic capacity is not the only limiter.
- Power (2/10): Jump Rope Crossover drive a 0.2 power score through repeated explosive extension and fast force production. Explosive intent must remain repeatable rather than deteriorating into slow, inefficient repetitions.
- Strength (1/10): Force and control demands score 0.1 for strength. Strength supports posture and movement quality, while absolute load is either unreported or not the workout's primary scoring challenge.
Movements
- Pegboard Ascent
- Single-Under
- Pistol Squat
- Handstand Walk
- Double-Under
- Jump Rope Crossover
Scaling Options
Replace Pegboard Ascent with rope pulls or strict ring rows. Replace Pistol Squat with box-supported pistols or reverse lunges. Replace Handstand Walk with bear crawls or shorter handstand-walk segments.
Scaling Explanation
Because the official course is incomplete, scale by matching work time and movement demand rather than chasing a fabricated score. Preserve the primary challenge of Pegboard Ascent and Handstand Walk, not the exact Rx load or skill at the expense of intensity.
Intended Stimulus
Skill Speed Medley is intended as a short, high-output test centered on Pegboard Ascent and Handstand Walk. Athletes should sustain the fastest repeatable output that preserves the prescribed standards, letting breathing and local fatigue build without turning early aggression into failed reps or long stops.
Coach Insight
Start at a pace you can repeat through the middle of the workout, and break Pegboard Ascent and Handstand Walk before technique or cadence collapses. Keep transitions deliberate and short; save the final acceleration for the last round or station.
Benchmark Notes
The handstand course lengths and obstacle dimensions are omitted, making each race time venue-specific.
Modality Profile
Counting each unique movement once, G includes Pegboard Ascent, Single-Under, Pistol Squat, Handstand Walk, Double-Under, and Jump Rope Crossover. That produces G 100%, M 0%, and W 0%.
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