Workout Description

For Time 30 Box Jumps (24/20 in) 30 Jumping Pull-Ups 30 Kettlebell Swings (35/26 lb) 30 Lunges 30 Knees-to-Elbows 30 Push Presses (45/35 lb) 30 Back Extensions 30 Wall Ball Shots (20/14 lb) 30 Burpees 30 Double-Unders Time Cap: 30 minutes

Why This Workout Is Medium

This chipper mixes 300 total reps with mostly bodyweight and light loading, producing relatively low work density but steady fatigue. Movement complexity averages moderate with a few advanced skills (double-unders, knees-to-elbows, burpees). The expected 20–30 minute time domain keeps heart rate elevated while requiring sustainable pacing. Overall, it challenges stamina and coordination without heavy strength demands, fitting a solid medium difficulty.

Benchmark Times for Dirty Thirty

  • Elite: <12:00
  • Advanced: 14:00-16:00
  • Intermediate: 18:00-20:00
  • Beginner: >30:00

Training Focus

This workout develops the following fitness attributes:

  • Stamina (8/10): High total volume (300 reps) across varied movements taxes local muscular endurance, especially hips, shoulders, and midline. Success depends on managing small sets and short rests to maintain steady output.
  • Endurance (7/10): Sustained effort across many stations keeps heart rate elevated for 20–30 minutes. Minimal rest opportunities and cyclical elements like double-unders reward aerobic pacing and breathing control throughout the chipper.
  • Speed (6/10): Moderate-to-fast cycle speeds and quick transitions are advantageous, but the volume necessitates pacing to avoid redlining. Short, consistent sets typically outperform sprinting early and crashing late.
  • Power (4/10): Explosive elements (box jumps, wall balls, push press, kettlebell swings) appear throughout but at light loads, emphasizing repeatable pop over maximal power. Efficiency beats maximal explosiveness here.
  • Flexibility (3/10): Requires functional mobility for overhead positions, hip flexion, and kipping (knees-to-elbows). Demands are moderate: full range is needed, but no extreme positions like deep overhead squats or pistols.
  • Strength (2/10): Loads are light (KB 35/26, bar 45/35, wall ball 20/14) with no heavy lifting. Strength limits should not be the bottleneck for most athletes; technique and pacing matter more.

Movements

  • Wall Ball
  • Jumping Pull-Up
  • Push Press
  • Lunge
  • Kettlebell Swing
  • Burpee
  • Knees-to-Elbow
  • Back Extension
  • Box Jump
  • Double-Under

Scaling Options

Scale to: 20 reps each + 60 single-unders + hanging knee raises + 20/16 in step-ups + 26/18 lb KB + 35/25 lb push press + 14/10 lb wall ball • 30 reps with jumping pull-ups, knees-to-chest, 24/20 in box, 26/18 KB, 45/35 push press, 14/10 WB, 60 single-unders • Keep Rx movements but cap at 20:00 and record total reps

Scaling Explanation

These options reduce skill, load, and volume while preserving the workout’s steady chipper feel and movement variety, ensuring athletes keep moving and build confidence without stalling on any single station.

Intended Stimulus

A steady, grindy chipper that keeps you moving with minimal downtime. Aim for consistent sets and quick transitions, letting heart rate sit high but controlled. Muscle endurance in hips and shoulders should be the limiter, not skill failure. The last three stations should feel tough but manageable if you paced correctly early.

Coach Insight

Pace early: open at 70–80% effort, break most sets into 10s or 15/10/5, and keep rests under 10 seconds. Your one big tip: protect your grip and midline by mixing grips on the rig and breathing every rep on KB/wall balls. Avoid the trap of sprinting box jumps and burpees—blowups there ruin double-unders and K2E consistency.

Benchmark Notes

This is a 300-rep chipper with 10 different movements, creating a high-volume, mixed-modal endurance test. I'll analyze this by comparing to similar benchmark workouts and calculating movement-by-movement times. **ANCHOR COMPARISON:** The closest anchors are: - **Angie** (100+100+100+100 = 400 reps, bodyweight only): L10 900-1080s / 960-1140s, L5 1320-1500s, L1 1980-2400s - **Kelly** (5 rounds: 400m run + 30 box jump + 30 wall ball = 300 reps + running): L10 930-1050s / 1020-1170s, L5 1260-1440s, L1 1800-2100s This workout has 300 total reps like Kelly, but replaces running with 8 additional movement types. The variety creates more transitions and mental fatigue, but lighter loads (35/26 KB, 45/35 push press, 20/14 wall ball) keep individual movements faster than Kelly's heavier prescription. **MOVEMENT-BY-MOVEMENT BREAKDOWN (Male, Elite L10):** 1. **30 Box Jumps (24")**: 1.5-2 sec/rep fresh = 45-60s (use 50s) 2. **30 Jumping Pull-Ups**: 1-1.5 sec/rep = 30-45s (use 35s) 3. **30 KB Swings (35 lb)**: 1.5 sec/rep light load = 45s 4. **30 Lunges**: 1.5 sec/rep = 45s 5. **30 Knees-to-Elbows**: 1.5-2 sec/rep = 45-60s (use 50s, grip starting to fatigue) 6. **30 Push Presses (45 lb)**: 2 sec/rep light load = 60s (shoulders fatigued from pull-ups/K2E) 7. **30 Back Extensions**: 2 sec/rep = 60s 8. **30 Wall Balls (20 lb)**: 2-2.5 sec/rep = 60-75s (use 65s, legs tired) 9. **30 Burpees**: 3-4 sec/rep = 90-120s (use 100s, significant fatigue) 10. **30 Double-Unders**: 0.5 sec/rep in rhythm = 15-20s (use 20s, but grip/shoulder fatigue may cause breaks) **Subtotal**: 50+35+45+45+50+60+60+65+100+20 = 530s = 8:50 **TRANSITIONS**: 9 transitions between movements - Elite: 3-6s each = 27-54s (use 40s average for equipment changes) **FATIGUE MULTIPLIERS**: - First 3 movements (box jump, jumping pull-up, KB swing): minimal fatigue, 1.0x - Movements 4-6 (lunges, K2E, push press): moderate fatigue building, 1.1x - Movements 7-8 (back extensions, wall balls): significant leg/core fatigue, 1.15x - Movements 9-10 (burpees, DU): heavy fatigue, 1.2x Applying fatigue to later movements: - Movements 1-3: 130s × 1.0 = 130s - Movements 4-6: 155s × 1.1 = 170s - Movements 7-8: 125s × 1.15 = 144s - Movements 9-10: 120s × 1.2 = 144s - Transitions: 40s **Total: 628s ≈ 10:30** **COACHING REALITY CHECK:** The math suggests 10:30 for elite males, but several factors will slow this: - **Set breaking**: Burpees will break into 10-15 rep sets with 5-10s rest (add 20-30s) - **Double-under failures**: After 270 reps of grip work, expect 1-2 trip-ups (add 10-15s) - **Mental fatigue**: 10 different movements requires constant refocusing (add 10-20s) - **Grip accumulation**: K2E → push press → wall ball → burpees is brutal on grip Adjusted elite time: **11:00-12:00 (660-720s)** Comparing to Kelly anchor (930-1050s for males at L10), this workout removes 2000m of running but adds 8 movement types. Running typically takes 6-7 minutes of Kelly's time, so removing it and adding more varied movements should land around 11-12 minutes for elite, which aligns with our calculation. **LEVEL DISTRIBUTION:** - **L10 (Elite)**: 720s (12:00) - Can maintain pace, minimal breaks, efficient transitions - **L9**: 840s (14:00) - Strong athletes, some set breaking on burpees - **L8**: 960s (16:00) - Competitive, more frequent breaks - **L7**: 1080s (18:00) - Above average, strategic pacing - **L6**: 1200s (20:00) - Solid intermediate - **L5 (Median)**: 1320s (22:00) - Average CrossFitter, frequent breaks on burpees/DU - **L4**: 1440s (24:00) - Below average, struggling with volume - **L3**: 1620s (27:00) - Novice, significant rest periods - **L2**: 1800s (30:00) - Beginner, hitting time cap or just under - **L1**: Would not complete within 30-minute cap The 20% spread between levels for this medium-length, high-volume workout is appropriate. The time cap at 30 minutes suggests the programmer expected L2-L3 athletes to finish near that mark. **FINAL TARGETS:** - **L10 Male**: 720s (12:00) - **L5 Male**: 1320s (22:00) - **L1 Male**: 1800s (30:00)

Modality Profile

Six movements are bodyweight/gymnastics (box jumps, jumping pull-ups, lunges, knees-to-elbows, back extensions, burpees), three are weightlifting (kettlebell swings, push press, wall ball), and one is monostructural (double-unders). The distribution reflects a gymnastics-heavy chipper with supportive light loading and a brief cyclical element.

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Training Profile

AttributeScoreExplanation
Endurance7/10Sustained effort across many stations keeps heart rate elevated for 20–30 minutes. Minimal rest opportunities and cyclical elements like double-unders reward aerobic pacing and breathing control throughout the chipper.
Stamina8/10High total volume (300 reps) across varied movements taxes local muscular endurance, especially hips, shoulders, and midline. Success depends on managing small sets and short rests to maintain steady output.
Strength2/10Loads are light (KB 35/26, bar 45/35, wall ball 20/14) with no heavy lifting. Strength limits should not be the bottleneck for most athletes; technique and pacing matter more.
Flexibility3/10Requires functional mobility for overhead positions, hip flexion, and kipping (knees-to-elbows). Demands are moderate: full range is needed, but no extreme positions like deep overhead squats or pistols.
Power4/10Explosive elements (box jumps, wall balls, push press, kettlebell swings) appear throughout but at light loads, emphasizing repeatable pop over maximal power. Efficiency beats maximal explosiveness here.
Speed6/10Moderate-to-fast cycle speeds and quick transitions are advantageous, but the volume necessitates pacing to avoid redlining. Short, consistent sets typically outperform sprinting early and crashing late.

For Time 30 (24/20 in) 30 30 (35/26 lb) 30 30 30 (45/35 lb) 30 30 (20/14 lb) 30 30 Time Cap: 30 minutes

Difficulty:
Medium
Modality:
G
M
W
Stimulus:

A steady, grindy chipper that keeps you moving with minimal downtime. Aim for consistent sets and quick transitions, letting heart rate sit high but controlled. Muscle endurance in hips and shoulders should be the limiter, not skill failure. The last three stations should feel tough but manageable if you paced correctly early.

Insight:

Pace early: open at 70–80% effort, break most sets into 10s or 15/10/5, and keep rests under 10 seconds. Your one big tip: protect your grip and midline by mixing grips on the rig and breathing every rep on KB/wall balls. Avoid the trap of sprinting box jumps and burpees—blowups there ruin double-unders and K2E consistency.

Scaling:

Scale to: 20 reps each + 60 single-unders + hanging knee raises + 20/16 in step-ups + 26/18 lb KB + 35/25 lb push press + 14/10 lb wall ball • 30 reps with jumping pull-ups, knees-to-chest, 24/20 in box, 26/18 KB, 45/35 push press, 14/10 WB, 60 single-unders • Keep Rx movements but cap at 20:00 and record total reps

Time Distribution:
15:00Elite
21:00Target
30:00Time Cap
Your Scores:

Training Profile

Performance Levels
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L2
L3
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