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Workout Description

From 0:00-2:00 (2 minutes) Run 400 m Max jerks Rest 1 minute From 3:00-6:00 (3 minutes) Run 600 m Max jerks Rest 2 minutes From 8:00-12:00 (4 minutes) Run 800 m Max jerks Women: 200 lb Men: 300 lb

Why This Workout Is Hard

For the average CrossFit athlete, Shuttle to Overhead is Hard because Jerk at up to 300 lb and Run meet a roughly 12:00 work domain. The movements interfere through repeated grip, trunk, leg, or overhead fatigue, and 3 minutes of programmed recovery temper the density but do not remove accumulated fatigue. Many average athletes will need to scale at least one limiter.

Training Focus

This workout develops the following fitness attributes:

  • Strength (7/10): External loading and force demands score 0.7 for strength. The prescription reaches about 300 lb before sex-specific scaling. Force production must remain technically sound as the workout's other demands accumulate.
  • Speed (6/10): The 12:00 scoring window and 2 movements score 0.6 for speed; success rewards repeatable cycling, decisive transitions, and appropriately aggressive pacing.
  • Endurance (5/10): Shuttle to Overhead scores 0.5 for endurance because its 12:00 domain creates cardiovascular demand through sustained output. Breathing supports repeatable work, but pure aerobic capacity is not the only limiter.
  • Power (4/10): Jerk drive a 0.4 power score through repeated explosive extension and fast force production. Explosive intent must remain repeatable rather than deteriorating into slow, inefficient repetitions.
  • Stamina (3/10): The repeated work around Jerk at up to 300 lb and Run scores 0.3 for stamina; athletes must preserve local muscular output as sets, rounds, and transitions accumulate fatigue.
  • Flexibility (1/10): The prescribed positions create a 0.1 flexibility demand: efficient range of motion matters, but mobility is supportive rather than the sole test.

Movements

  • Run
  • Jerk

Scaling Options

Reduce Jerk to a load that permits crisp small sets without failed reps. Reduce monostructural distance or calories to roughly 70-80%.

Scaling Explanation

Choose options that keep the athlete working in the moderate-duration domain and capable of meaningful progress inside the 12:00 cap. Preserve the primary challenge of Jerk at up to 300 lb and Run, not the exact Rx load or skill at the expense of intensity.

Intended Stimulus

Shuttle to Overhead is intended as a moderate-duration test centered on Jerk at up to 300 lb and Run. Athletes should sustain the fastest repeatable output that preserves the prescribed standards, letting breathing and local fatigue build without turning early aggression into failed reps or long stops.

Coach Insight

Start at a pace you can repeat through the middle of the workout, and break Jerk at up to 300 lb and Run before technique or cadence collapses. Keep transitions deliberate and short; save the final acceleration for the last round or station.

Benchmark Notes

L5 is anchored at 4 reps with sustainable pacing through Jerk at up to 300 lb and Run. L10 reaches 16 reps by minimizing transition loss and maintaining the event's required skill or power output.

Modality Profile

Counting each unique movement once, M includes Run; W includes Jerk. That produces G 0%, M 50%, and W 50%.

Similar Workouts to Shuttle to Overhead

If you enjoy Shuttle to Overhead, you might also like these similar CrossFit WODs:

  • DeLuzio (86% similar) - For Time 2 Rounds of: 3 Clean-and-Jerks (185/135 lb) 172 meter Row 86 Double-Unders Rest 1 minute ...
  • Run Hang Squat Clean (86% similar) - 4 rounds for time of: 660-meter run 10 hang squat cleans Women: 155-lb short barbell Men: 225-lb...
  • Semifinals 26.4 (86% similar) - For time: 5-4-3-2-1 reps of snatches 5 shuttle runs (50 feet) after each set ♀ 155 lb (70 kg) ...
  • The Crippler (85% similar) - For Time 30 Back Squats (225/155 lb) 1 mile Run...
  • San Fran Crippler (84% similar) - For Time 30 Back Squats (bodyweight) 1000 meter Row...
  • Echo Thruster (83% similar) - 21-18-15 reps for time of: Echo bike calories Thrusters, increasing in load Women: 85/95/105-lb s...
  • CrossFit Games 21.7 (83% similar) - 5 rounds for time of: 200-m run out of the Coliseum 1 clean Women: 210 | 215 | 220 | 225 | 230 l...
  • Tall Dan (83% similar) - AMRAP in 12 minutes Buy-In: 80 calorie Row Then AMRAP in remaining time: 6 Deadlifts (315/255 lb) 2...

These WODs similar to Shuttle to Overhead share comparable training demands, time domains, and movement patterns.

Training Profile

AttributeScoreExplanation
Endurance5/10Shuttle to Overhead scores 0.5 for endurance because its 12:00 domain creates cardiovascular demand through sustained output. Breathing supports repeatable work, but pure aerobic capacity is not the only limiter.
Stamina3/10The repeated work around Jerk at up to 300 lb and Run scores 0.3 for stamina; athletes must preserve local muscular output as sets, rounds, and transitions accumulate fatigue.
Strength7/10External loading and force demands score 0.7 for strength. The prescription reaches about 300 lb before sex-specific scaling. Force production must remain technically sound as the workout's other demands accumulate.
Flexibility1/10The prescribed positions create a 0.1 flexibility demand: efficient range of motion matters, but mobility is supportive rather than the sole test.
Power4/10Jerk drive a 0.4 power score through repeated explosive extension and fast force production. Explosive intent must remain repeatable rather than deteriorating into slow, inefficient repetitions.
Speed6/10The 12:00 scoring window and 2 movements score 0.6 for speed; success rewards repeatable cycling, decisive transitions, and appropriately aggressive pacing.

From 0:00-2:00 (2 minutes) Run 400 m Max jerks Rest 1 minute From 3:00-6:00 (3 minutes) Run 600 m Max jerks Rest 2 minutes From 8:00-12:00 (4 minutes) Run 800 m Max jerks Women: 200 lb Men: 300 lb

Difficulty:
Hard
Modality:
M
W
Stimulus:

Shuttle to Overhead is intended as a moderate-duration test centered on Jerk at up to 300 lb and Run. Athletes should sustain the fastest repeatable output that preserves the prescribed standards, letting breathing and local fatigue build without turning early aggression into failed reps or long stops.

Insight:

Start at a pace you can repeat through the middle of the workout, and break Jerk at up to 300 lb and Run before technique or cadence collapses. Keep transitions deliberate and short; save the final acceleration for the last round or station.

Scaling:

Reduce Jerk to a load that permits crisp small sets without failed reps. Reduce monostructural distance or calories to roughly 70-80%.

Your Scores:

Training Profile

Performance Levels
L1
L2
L3
L4
L5
L6
L7
L8
L9
L10
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