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Workout Description

7 Rounds for Time 29 Wall Ball Shots (9/7 kg) 6 Clean-and-Jerks (60/40 kg) 13 Pull-Ups

Why This Workout Is Very Hard

Seven rounds creates brutal cumulative fatigue: 203 wall balls tax the legs and lungs, 42 clean-and-jerks (60/40kg) demand significant barbell cycling skill under fatigue, and 91 pull-ups destroy grip. The interaction is punishing — legs pre-fatigued from wall balls make clean-and-jerks harder, and grip fried from the barbell makes pull-ups feel impossible. Most average athletes will need significant scaling by rounds 4-5.

Benchmark Times for UK Armed Forces Day

  • Elite: <12:15
  • Advanced: 14:30-17:00
  • Intermediate: 19:45-23:00
  • Beginner: >42:00

Training Focus

This workout develops the following fitness attributes:

  • Stamina (9/10): High total volume — 203 wall balls, 42 clean-and-jerks, and 91 pull-ups — demands exceptional muscular endurance across legs, shoulders, posterior chain, and grip. Fatigue accumulation across rounds is the primary challenge.
  • Endurance (7/10): Seven rounds of continuous mixed-modal work creates significant cardiovascular demand. The combination of wall balls, barbell cycling, and pull-ups keeps heart rate elevated throughout, testing aerobic capacity over an extended effort.
  • Power (7/10): Clean-and-jerks are inherently explosive, requiring powerful hip extension on both the clean and jerk. Wall balls also demand leg drive and hip power. Power output must be maintained across all seven rounds.
  • Speed (6/10): For-time format incentivizes fast transitions and efficient barbell cycling. Managing rep breakups and minimizing rest between movements across seven rounds is critical to a competitive finish time.
  • Strength (5/10): Clean-and-jerks at 60/40 kg represent moderate loading requiring real strength, especially under fatigue. Wall ball weight adds further demand, but loads are sub-maximal and designed for cycling rather than max effort.
  • Flexibility (5/10): Clean-and-jerks require adequate hip, shoulder, and thoracic mobility. Wall balls demand a deep squat with overhead reach. Pull-ups need shoulder flexibility. Overall moderate mobility demands across multiple movement patterns.

Movements

  • Wall Ball
  • Clean and Jerk
  • Pull-Up

Scaling Options

Weight: Reduce wall ball to 6 kg (men) or 5 kg (women), or drop to a lower target height. Scale clean-and-jerk to 40/30 kg or 50% of 1RM — the load should feel moderate, not maximal. Pull-ups: Sub jumping pull-ups, banded pull-ups, or ring rows for athletes without consistent pull-up capacity. Volume: Reduce to 5 rounds, or cut reps to 20 wall balls / 5 clean-and-jerks / 10 pull-ups per round to preserve the intended stimulus without excessive time in the gym. Athletes newer to CrossFit can also reduce to 4 rounds with scaled loads.

Scaling Explanation

Scale if you cannot perform at least 10 unbroken wall balls at Rx weight, complete clean-and-jerks with solid technique at the prescribed load, or do at least 5 strict pull-ups. The goal is to finish in 25-40 minutes — if you're projected to go beyond 45 minutes, reduce rounds or reps rather than grinding through poor movement patterns. Prioritize technique on the clean-and-jerk above all else — a missed jerk or a rounded-back clean under fatigue is a red flag to drop the weight immediately. Intensity is the goal, but not at the cost of safety. Athletes should feel challenged but never feel like they're surviving — they should feel like they're competing.

Intended Stimulus

This is a moderate-to-long grind lasting 25-40 minutes for most athletes. The combination of high-rep wall balls, moderately heavy clean-and-jerks, and pull-ups across 7 rounds creates a sustained aerobic and muscular endurance challenge. Expect your lungs and legs to be on fire from the wall balls, your shoulders and grip to accumulate serious fatigue across rounds, and your mental toughness to be tested in the back half. The primary challenge is conditioning and mental resilience — this is not a sprint, it's a long, hard conversation with the barbell and the wall.

Coach Insight

Start conservatively — athletes who go unbroken on wall balls in round 1 often pay dearly by round 4. Break wall balls into 2 sets early (15-14 or 20-9) to protect your legs and lungs. On clean-and-jerks at 60/40 kg, treat these as a rest opportunity relative to the wall balls — move deliberately, reset your breath between reps, and consider singles from round 4 onward if needed. Touch-and-go is fine early but don't force it. Pull-ups at 13 reps are manageable but will compound with grip fatigue — consider breaking into 7-6 or 8-5 from the start rather than going unbroken and hitting a wall later. Key mistakes to avoid: going too fast on wall balls in early rounds, rushing the jerk and missing overhead, and hanging on the bar too long when grip is failing. Transitions should be smooth but not rushed — a 5-second breath between movements is worth it. Aim for consistent round splits rather than a fast first round and a dying last three.

Benchmark Notes

Seven rounds of 29 wall balls at 9/7 kg, 6 clean-and-jerks at 60/40 kg and 13 pull-ups. L5 (23-26:30) takes about 3:40 a round. L10 (under 12:15) holds about 1:40 a round.

Modality Profile

3 movements total: Pull-Up (Gymnastics), Clean and Jerk (Weightlifting), Wall Ball (Weightlifting). That gives 1 Gymnastics and 2 Weightlifting movements, so G: 33%, M: 0%, W: 67%.

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7 Rounds for Time 29 Wall Ball Shots (9/7 kg) 6 Clean-and-Jerks (60/40 kg) 13 Pull-Ups

Difficulty:
Very Hard
Modality:
G
W
Stimulus:

This is a moderate-to-long grind lasting 25-40 minutes for most athletes. The combination of high-rep wall balls, moderately heavy clean-and-jerks, and pull-ups across 7 rounds creates a sustained aerobic and muscular endurance challenge. Expect your lungs and legs to be on fire from the wall balls, your shoulders and grip to accumulate serious fatigue across rounds, and your mental toughness to be tested in the back half. The primary challenge is conditioning and mental resilience — this is not a sprint, it's a long, hard conversation with the barbell and the wall.

Insight:

Start conservatively — athletes who go unbroken on wall balls in round 1 often pay dearly by round 4. Break wall balls into 2 sets early (15-14 or 20-9) to protect your legs and lungs. On clean-and-jerks at 60/40 kg, treat these as a rest opportunity relative to the wall balls — move deliberately, reset your breath between reps, and consider singles from round 4 onward if needed. Touch-and-go is fine early but don't force it. Pull-ups at 13 reps are manageable but will compound with grip fatigue — consider breaking into 7-6 or 8-5 from the start rather than going unbroken and hitting a wall later. Key mistakes to avoid: going too fast on wall balls in early rounds, rushing the jerk and missing overhead, and hanging on the bar too long when grip is failing. Transitions should be smooth but not rushed — a 5-second breath between movements is worth it. Aim for consistent round splits rather than a fast first round and a dying last three.

Scaling:

Weight: Reduce wall ball to 6 kg (men) or 5 kg (women), or drop to a lower target height. Scale clean-and-jerk to 40/30 kg or 50% of 1RM — the load should feel moderate, not maximal. Pull-ups: Sub jumping pull-ups, banded pull-ups, or ring rows for athletes without consistent pull-up capacity. Volume: Reduce to 5 rounds, or cut reps to 20 wall balls / 5 clean-and-jerks / 10 pull-ups per round to preserve the intended stimulus without excessive time in the gym. Athletes newer to CrossFit can also reduce to 4 rounds with scaled loads.

Time Distribution:
15:45Elite
24:45Target
42:00Time Cap
Your Scores:
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Training Profile

Performance Levels
L1
L2
L3
L4
L5
L6
L7
L8
L9
L10
RookieNoviceIntermediateAdvancedPro/Elite