PRzilla
Loading...

Workout Description

For time: 25/20-cal Echo bike 200 double-unders 100-ft handstand walk 100 wall-ball shots (20/14 lb) 100 GHD sit-ups 100-ft handstand walk 200 double-unders 25/20-cal Echo bike Time cap: 22 minutes

Why This Workout Is Very Hard

For the average CrossFit athlete, Semifinals 22.10: CrossFit Atlas Games: Event 5 is Very Hard because Handstand Walk and GHD Sit-Up meet a roughly 22:00 work domain. The movements interfere through repeated grip, trunk, leg, or overhead fatigue, and there is little built-in recovery, so local fatigue compounds across movements. Only experienced athletes are likely to preserve every Rx standard.

Benchmark Times for Semifinals 22.10: CrossFit Atlas Games: Event 5

  • Elite: <8:45
  • Advanced: 10:50-13:15
  • Intermediate: 15:30-17:55
  • Beginner: >5:00

Training Focus

This workout develops the following fitness attributes:

  • Stamina (9/10): The repeated work around Handstand Walk and GHD Sit-Up scores 0.9 for stamina; athletes must preserve local muscular output as sets, rounds, and transitions accumulate fatigue.
  • Speed (6/10): The 22:00 scoring window and 5 movements score 0.6 for speed; success rewards high-skill or heavily loaded cycling, decisive transitions, and appropriately aggressive pacing.
  • Endurance (4/10): Semifinals 22.10: CrossFit Atlas Games: Event 5 scores 0.4 for endurance because its 22:00 domain creates cardiovascular demand through sustained output. Breathing supports repeatable work, but pure aerobic capacity is not the only limiter.
  • Flexibility (3/10): Handstand Walk create a 0.3 flexibility demand: efficient range of motion matters, but mobility is supportive rather than the sole test.
  • Strength (2/10): External loading and force demands score 0.2 for strength. The prescription reaches about 20 lb before sex-specific scaling. Force production must remain technically sound as the workout's other demands accumulate.
  • Power (2/10): Handstand Walk and GHD Sit-Up drive a 0.2 power score through controlled force rather than maximal explosiveness. Explosive intent must remain repeatable rather than deteriorating into slow, inefficient repetitions.

Movements

  • Air Bike
  • Double-Under
  • Handstand Walk
  • Wall Ball
  • GHD Sit-Up

Scaling Options

Replace Double-Under with single-unders at roughly twice the reps. Replace Handstand Walk with bear crawls or shorter handstand-walk segments. Replace GHD Sit-Up with AbMat sit-ups at reduced volume.

Scaling Explanation

Choose options that keep the athlete working in the long, sustained domain and capable of meaningful progress inside the 22:00 cap. Preserve the primary challenge of Handstand Walk and GHD Sit-Up, not the exact Rx load or skill at the expense of intensity.

Intended Stimulus

Semifinals 22.10: CrossFit Atlas Games: Event 5 is intended as a long, sustained test centered on Handstand Walk and GHD Sit-Up. Athletes should sustain the fastest repeatable output that preserves the prescribed standards, letting breathing and local fatigue build without turning early aggression into failed reps or long stops.

Coach Insight

Start at a pace you can repeat through the middle of the workout, and break Handstand Walk and GHD Sit-Up before technique or cadence collapses. Keep transitions deliberate and short; save the final acceleration for the last round or station.

Benchmark Notes

The two handstand-walk passages around 100 wall balls and 100 GHD sit-ups create the decisive shoulder-trunk bottleneck. L1-L3 are ranked at 200-550 reps; L4-L10 finish from 21:40 to 8:00 with high-skill work remaining consistent late.

Modality Profile

Counting each unique movement once, G includes Double-Under, Handstand Walk, and GHD Sit-Up; M includes Air Bike; W includes Wall Ball. That produces G 60%, M 20%, and W 20%.

Similar Workouts to Semifinals 22.10: CrossFit Atlas Games: Event 5

If you enjoy Semifinals 22.10: CrossFit Atlas Games: Event 5, you might also like these similar CrossFit WODs:

  • Semifinals 22.41: CrossFit Fittest in Cape Town: Event 5 (91% similar) - For time: 100 wall balls 15-m handstand walk 75-cal row 15-m handstand walk 50 handstand push-u...
  • Semifinals 26.3 (90% similar) - For time: 3 rounds of: 30 wall-ball shots 100-foot (4x25 feet) handstand walk 100 double-unders ...
  • Semifinals 21.3 (90% similar) - For time: 30 muscle-ups 30-m dumbbell front-rack lunge 300 double-unders 20 muscle-ups 20-m dum...
  • Semifinals 22.33: Far East Throwdown: Far East Chipper (88% similar) - For time : 40 handstand push-ups 40 wall-ball shots (20/14 lb) 40 dumbbell snatches (70/50 lb) 1...
  • Barbara Ann (87% similar) - 5 Rounds for Time 20 Handstand Push-Ups 30 Deadlifts (135/95 lb) 40 Sit-Ups 50 Double-Unders...
  • Semifinals 22.21: CrossFit Strength in Depth: Curiosity Shop (87% similar) - For time: 50 kettlebell deadlifts (80/64 kg) 150-ft handstand walk* 50 box jump-overs (24/20 in) ...
  • Regionals 13.6 (86% similar) - For time: 100 Double-unders 50 Handstand push-ups 40 Toes-to-bar 30 Shoulder to overhead with ax...
  • Mary XXX (86% similar) - AMRAP in 20 minutes 10 Handstand Push-Ups 20 Pistols (alternating legs) 30 Pull-Ups 15 Handstand Pus...

These WODs similar to Semifinals 22.10: CrossFit Atlas Games: Event 5 share comparable training demands, time domains, and movement patterns.

Training Profile

AttributeScoreExplanation
Endurance4/10Semifinals 22.10: CrossFit Atlas Games: Event 5 scores 0.4 for endurance because its 22:00 domain creates cardiovascular demand through sustained output. Breathing supports repeatable work, but pure aerobic capacity is not the only limiter.
Stamina9/10The repeated work around Handstand Walk and GHD Sit-Up scores 0.9 for stamina; athletes must preserve local muscular output as sets, rounds, and transitions accumulate fatigue.
Strength2/10External loading and force demands score 0.2 for strength. The prescription reaches about 20 lb before sex-specific scaling. Force production must remain technically sound as the workout's other demands accumulate.
Flexibility3/10Handstand Walk create a 0.3 flexibility demand: efficient range of motion matters, but mobility is supportive rather than the sole test.
Power2/10Handstand Walk and GHD Sit-Up drive a 0.2 power score through controlled force rather than maximal explosiveness. Explosive intent must remain repeatable rather than deteriorating into slow, inefficient repetitions.
Speed6/10The 22:00 scoring window and 5 movements score 0.6 for speed; success rewards high-skill or heavily loaded cycling, decisive transitions, and appropriately aggressive pacing.

For time: 25/20-cal Echo bike 200 double-unders 100-ft handstand walk 100 wall-ball shots (20/14 lb) 100 GHD sit-ups 100-ft handstand walk 200 double-unders 25/20-cal Echo bike Time cap: 22 minutes

Difficulty:
Very Hard
Modality:
G
M
W
Stimulus:

Semifinals 22.10: CrossFit Atlas Games: Event 5 is intended as a long, sustained test centered on Handstand Walk and GHD Sit-Up. Athletes should sustain the fastest repeatable output that preserves the prescribed standards, letting breathing and local fatigue build without turning early aggression into failed reps or long stops.

Insight:

Start at a pace you can repeat through the middle of the workout, and break Handstand Walk and GHD Sit-Up before technique or cadence collapses. Keep transitions deliberate and short; save the final acceleration for the last round or station.

Scaling:

Replace Double-Under with single-unders at roughly twice the reps. Replace Handstand Walk with bear crawls or shorter handstand-walk segments. Replace GHD Sit-Up with AbMat sit-ups at reduced volume.

Time Distribution:
12:02Elite
19:10Target
22:00Time Cap
Your Scores:

Training Profile

Performance Levels
L1
L2
L3
L4
L5
L6
L7
L8
L9
L10
RookieNoviceIntermediateAdvancedPro/Elite