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Workout Description

For time: 30 ring muscle-ups 25 burpees over box (30/24 in) 15 squat snatches (205/145 lb) Time cap: 10 minutes

Why This Workout Is Hard

For the average CrossFit athlete, Semifinals 22.9: CrossFit Atlas Games: Event 3 is Hard because Ring Muscle-Up and Squat Snatch at up to 205 lb meet a roughly 10:00 work domain. The movements interfere through repeated grip, trunk, leg, or overhead fatigue, and there is little built-in recovery, so local fatigue compounds across movements. Many average athletes will need to scale at least one limiter.

Benchmark Times for Semifinals 22.9: CrossFit Atlas Games: Event 3

  • Elite: <4:52
  • Advanced: 6:06-7:21
  • Intermediate: 8:35-10:00
  • Beginner: >0:19.5

Training Focus

This workout develops the following fitness attributes:

  • Speed (8/10): The 10:00 scoring window and 3 movements score 0.8 for speed; success rewards repeatable cycling, decisive transitions, and appropriately aggressive pacing.
  • Strength (5/10): External loading and force demands score 0.5 for strength. The prescription reaches about 205 lb before sex-specific scaling. Force production must remain technically sound as the workout's other demands accumulate.
  • Power (5/10): Burpee Over Box and Squat Snatch drive a 0.5 power score through repeated explosive extension and fast force production. Explosive intent must remain repeatable rather than deteriorating into slow, inefficient repetitions.
  • Stamina (4/10): The repeated work around Ring Muscle-Up and Squat Snatch at up to 205 lb scores 0.4 for stamina; athletes must preserve local muscular output as sets, rounds, and transitions accumulate fatigue.
  • Flexibility (3/10): Squat Snatch create a 0.3 flexibility demand: efficient range of motion matters, but mobility is supportive rather than the sole test.
  • Endurance (2/10): Semifinals 22.9: CrossFit Atlas Games: Event 3 scores 0.2 for endurance because its 10:00 domain creates cardiovascular demand through sustained output. Breathing supports repeatable work, but pure aerobic capacity is not the only limiter.

Movements

  • Ring Muscle-Up
  • Burpee Over Box
  • Squat Snatch

Scaling Options

Reduce Squat Snatch to a load that permits crisp small sets without failed reps. Replace Ring Muscle-Up with chest-to-bar pull-ups plus ring dips.

Scaling Explanation

Choose options that keep the athlete working in the moderate-duration domain and capable of meaningful progress inside the 10:00 cap. Preserve the primary challenge of Ring Muscle-Up and Squat Snatch at up to 205 lb, not the exact Rx load or skill at the expense of intensity.

Intended Stimulus

Semifinals 22.9: CrossFit Atlas Games: Event 3 is intended as a moderate-duration test centered on Ring Muscle-Up and Squat Snatch at up to 205 lb. Athletes should sustain the fastest repeatable output that preserves the prescribed standards, letting breathing and local fatigue build without turning early aggression into failed reps or long stops.

Coach Insight

Start at a pace you can repeat through the middle of the workout, and break Ring Muscle-Up and Squat Snatch at up to 205 lb before technique or cadence collapses. Keep transitions deliberate and short; save the final acceleration for the last round or station.

Benchmark Notes

Many average athletes will meet the 10:00 cap, so lower levels grade reps completed and every finisher ranks above a capped score. L5 is anchored around 64 reps; the fastest finisher target is 4:15, with Ring Muscle-Up and Squat Snatch at up to 205 lb as the primary limiters.

Modality Profile

Counting each unique movement once, G includes Ring Muscle-Up and Burpee Over Box; W includes Squat Snatch. That produces G 70%, M 0%, and W 30%.

Similar Workouts to Semifinals 22.9: CrossFit Atlas Games: Event 3

If you enjoy Semifinals 22.9: CrossFit Atlas Games: Event 3, you might also like these similar CrossFit WODs:

  • Semifinals 26.5 (89% similar) - 12-9-6 reps for time of: Thrusters Muscle-ups ♀ 125 lb (56 kg) ♂ 185 lb (83 kg) Time cap: 10...
  • Semifinals 22.11: Granite Games: Event 1 (88% similar) - For time: 9-15-21 Barbell thrusters (115/80 lb) Handstand walks (yards) Time cap: 6 minutes...
  • Elizabeth Elevated (88% similar) - 21-15-9-9-9 reps for time of: Squat cleans Dips with parallel bar traverses Women: 95-lb cleans ...
  • CrossFit Games 21.11 (88% similar) - 11-min. AMRAP: 1 pegboard ascent 7 single-arm dumbbell overhead squats, 50 | 70 lb. 15 heavy doub...
  • Semifinals 22.29: CrossFit Copa Sur: Too Many Rings (88% similar) - For time: 100 thrusters (45/30 kg) Every 2 minutes on the minute complete: 5 ring muscle-ups Tim...
  • Semifinals 22.8: CrossFit Atlas Games: Event 2 (87% similar) - 4 rounds for time: 24 toes-to-bars 12 sandbag cleans over the shoulder (150/100 lb) Time cap: 10 ...
  • Semifinals 21.6 (87% similar) - 10 rounds for time of: 3 clean and jerks 3 bar-facing burpees ♀ 95 lb. ♂ 135 lb. Time cap: 7 ...
  • Semifinals 22.42: CrossFit Fittest in Cape Town: Event 6 (87% similar) - For time: 27 chest-to-bar pull-ups 27 dumbbell squat snatches (22.5/15 kg) 18 chest-to-bar pull-u...

These WODs similar to Semifinals 22.9: CrossFit Atlas Games: Event 3 share comparable training demands, time domains, and movement patterns.

Training Profile

AttributeScoreExplanation
Endurance2/10Semifinals 22.9: CrossFit Atlas Games: Event 3 scores 0.2 for endurance because its 10:00 domain creates cardiovascular demand through sustained output. Breathing supports repeatable work, but pure aerobic capacity is not the only limiter.
Stamina4/10The repeated work around Ring Muscle-Up and Squat Snatch at up to 205 lb scores 0.4 for stamina; athletes must preserve local muscular output as sets, rounds, and transitions accumulate fatigue.
Strength5/10External loading and force demands score 0.5 for strength. The prescription reaches about 205 lb before sex-specific scaling. Force production must remain technically sound as the workout's other demands accumulate.
Flexibility3/10Squat Snatch create a 0.3 flexibility demand: efficient range of motion matters, but mobility is supportive rather than the sole test.
Power5/10Burpee Over Box and Squat Snatch drive a 0.5 power score through repeated explosive extension and fast force production. Explosive intent must remain repeatable rather than deteriorating into slow, inefficient repetitions.
Speed8/10The 10:00 scoring window and 3 movements score 0.8 for speed; success rewards repeatable cycling, decisive transitions, and appropriately aggressive pacing.

For time: 30 ring muscle-ups 25 burpees over box (30/24 in) 15 squat snatches (205/145 lb) Time cap: 10 minutes

Difficulty:
Hard
Modality:
G
W
Stimulus:

Semifinals 22.9: CrossFit Atlas Games: Event 3 is intended as a moderate-duration test centered on Ring Muscle-Up and Squat Snatch at up to 205 lb. Athletes should sustain the fastest repeatable output that preserves the prescribed standards, letting breathing and local fatigue build without turning early aggression into failed reps or long stops.

Insight:

Start at a pace you can repeat through the middle of the workout, and break Ring Muscle-Up and Squat Snatch at up to 205 lb before technique or cadence collapses. Keep transitions deliberate and short; save the final acceleration for the last round or station.

Scaling:

Reduce Squat Snatch to a load that permits crisp small sets without failed reps. Replace Ring Muscle-Up with chest-to-bar pull-ups plus ring dips.

Time Distribution:
6:43Elite
5:28Target
10:00Time Cap
Your Scores:

Training Profile

Performance Levels
L1
L2
L3
L4
L5
L6
L7
L8
L9
L10
RookieNoviceIntermediateAdvancedPro/Elite